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Ultimate unwrap 3d changing pivot point
Ultimate unwrap 3d changing pivot point









ultimate unwrap 3d changing pivot point
  1. #ULTIMATE UNWRAP 3D CHANGING PIVOT POINT PRO#
  2. #ULTIMATE UNWRAP 3D CHANGING PIVOT POINT WINDOWS#

Introduction of the 1st version of color management, undock 2D or 3D view, new option for auto UV unwrapping for avoiding elongated islands, call JavaScript functions from Python API and new content Files missing when checking file integrity with Steam.Tooltip with original name is missing on renamed user channels.Converted maps are not exported as color managed channels.Strokes made in solo view mask are not shown when switching back to material view.Export applies the wrong conversion on color managed user channels in legacy mode.Switching between solo channel views in the viewport does display with the right color space when using the dropdown menu.Color picker is broken inside of a Substance in legacy mode.Color picker does not pick the right value for data channel in legacy mode.Env map is always linear when used in iRay.User channel is darker in the viewport in legacy mode + solo view.Resources used as grayscale in mask display color space new menu.Random crash when playing with data type/color management on user channel.Allow to send a UV Tile project to Stager.Not available for Steam and Substance editions.Fill $colorSpace in filenames for data channels.

#ULTIMATE UNWRAP 3D CHANGING PIVOT POINT WINDOWS#

  • Expand the section Color Management, by default, when OCIO is selected in new project and project settings windows.
  • Summary: Bugfix with color management improvements
  • Resources used in projection mode are not color managed in the overlay.
  • Smart materials are not displayed correctly.
  • "Average normals" setting has no effect in UV Tile projects.
  • Horizontal scroll bar with color management appearing in some cases in new project window.
  • 3Dconnexion SpaceMouse not supported on MacOS.
  • Can not launch Painter when using regional settings with languages not supported by default.
  • Cannot use the JavaScript evaluate function on startup.
  • Projects created with template & OCIO environment variable are in Legacy mode.
  • Converted maps applies an incorrect conversion.
  • Tool preview sphere lighting is not color managed.
  • ACES tonemapper is applied to channels in solo mode.
  • Polygon Fill tool displays the wrong color.
  • Color managed outputs of Substance graph are in wrong color space.
  • Bitmaps with color space in filename are imported as UV Tile sequences.
  • User data blending mode is not taken into account.
  • Normal mesh maps are inverted when used in layer stack.
  • Crash when changing the type of imported resources.
  • Crash when creating a new shader instance in Geometry Mask or when geometry is hidden.
  • Crash when searching for previously updated model.
  • Updating existing model ends up creating new model.
  • Allow to export UV Tile projects for Sketchfab, USD and glTF.
  • Warp grid recomputes only covered UV tiles.
  • Disable color picker Display dropdown for data channels.
  • Make color picker hexadecimal field always in sRGB color space.
  • Hide Display selector in color picker in Legacy mode.
  • Limit gradients display in color editor to match range.
  • Use passthrough (no color space) for filters in Legacy mode.
  • Clamp HDR values by default in color editor.
  • Draw color picker gradients based on current Display.
  • Allow to override the environment map color space in Display Settings.
  • Improvements for color space override menu.
  • Add the Standard sRGB color space from OCIO config in color picker Display selector list.
  • Add a setting to define the standard sRGB color space.
  • Color manage the properties window for material preview.
  • Color manage the properties window for color widgets.
  • Use roles from OCIO configuration to change default settings.
  • Dedicated rotation center icon in the 3D Viewport.
  • #ULTIMATE UNWRAP 3D CHANGING PIVOT POINT PRO#

  • Basic shortcuts/keys for Pro and Enterprise SpaceMouse models in the 3D Viewport.
  • Support of the 3Dconnexion SpaceMouse in the 3D Viewport for navigation.
  • ultimate unwrap 3d changing pivot point

    Summary: Bugfix with support of 3Dconnexion SpaceMouse and color management (OCIO) improvements











    Ultimate unwrap 3d changing pivot point